New screens for Battlefield: Bad Company
Battlefield comes to the next-gen
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NEWS: 14 March 2007 10:05 GMT by Chris Ford
With massively destructible environments, being built from the ground-up using Digital Illusions’ bleeding-edge Frostbite game engine, Battlefield: Bad Company drops gamers behind enemy lines with a squad of renegade soldiers who risk it all on a personal quest for gold and revenge. “The heart of DICE’s multiplayer games is the frenetic, unpredictable nature of the sandbox experience, where anything could happen at any moment, and that’s what we’re bringing to the core of Battlefield: Bad Company’s single-player campaign", said Karl Magnus Troedsson, senior producer at DICE. “In a world that’s 90% destructible, the gameplay possibilities are infinite – the battlefield is always changing, forcing players, teammates, and enemies to react accordingly. Gamers will have total freedom to adapt to and tackle challenges in creative Battlefield-style ways.”
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>> Read - EA announce Battlefield 2142: Northern Strike booster pack
>> Link - Official Site/Battlefield
>> Link - Official Site/EA
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