iPhone 3G gets game
Priced at around $10 a pop
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NEWS: 10 June 2008 0:45 GMT by Amy-Mae Elliott
Apple has revealed some of the forthcoming iPhone 2.0 applications to be available for the mobile phone via the App Store with a strong emphasis on gaming.
Demoed on stage first at the WWDC 08 event was "Super Monkey Ball" for the iPhone - this game was initially shown back in January at the MacWorld event - but now features 110 stages plus all four of the monkeys for the final game.
The Sega exec that showed the game off said that the iPhone's tilt control can handle "pin-point" acceleration and turning and that the "the tilt control works beautifully".
Contrary to reports earlier in the week suggesting games would be more expensive, it was revealed the game will be available at the launch of the App store for $9.99. Mac game developer Pangea Software also showed two games that are priced at $10, suggesting this will be the standard cost.
More information about the practicalities of the App Store have also been revealed. Instead of the 22 countries the Store was due to be available in, Apple has extended the coverage to 62 countries - "almost anywhere in the world where there's an iPhone."
Applications of 10MB or less, will be available to be downloaded over cellular networks or Wi-Fi - as well as iTunes - or apps over 10MB in size will be Wi-Fi or iTunes only.
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